Persistence & Data
Eranio
Persistence & Data
The mod keeps no database. Data lives in files on the Hytale server.
Mod folder mods/Eranio_HytaleAdminAPI/
| File | Content |
|---|---|
config.json |
Mod settings and token |
known_players.json |
Every player ever seen (name, UUID, last world and game mode, last seen) |
mutes.json |
Active mutes |
worlds-meta.json |
Type (server or player world) and owner of each world |
player-worlds.json |
Player worlds: owner, display name, members, guests, settings, last world of each player |
items.json |
Cache of the item catalogue, built about 10 seconds after start |
memories.json |
Cache of the memories, built about 15 seconds after start and refreshed every 5 minutes |
Events/<type>.log |
One JSON line per event: playerChat, playerJoin, playerLeave, broadcast, permission changes |
Events/player_deaths.log |
Deaths (time, player, cause) |
Hytale's own files (server root)
| File | Used by |
|---|---|
config.json |
/api/serverconfig, default world |
permissions.json |
Permissions, OP |
whitelist.json |
Whitelist |
bans.json |
Bans (through Hytale's access control) |
universe/players/<uuid>.json |
Offline player data, login position |
Warp list of TeleportPlugin |
/api/warps |
World folders
| Folder | Content |
|---|---|
universe/worlds/ |
Worlds Hytale loads on start |
universe/worlds-parked/ |
Parked worlds, not loaded on start |
universe/worlds-trash/<name>_<date>/ |
Deleted worlds, restorable |
In memory only
Unlocked player worlds, accepted visitors and open /tpa requests are not saved and reset with every restart.