Color theme

Persistence & Data

Eranio

Persistence & Data

The mod keeps no database. Data lives in files on the Hytale server.

Mod folder mods/Eranio_HytaleAdminAPI/

File Content
config.json Mod settings and token
known_players.json Every player ever seen (name, UUID, last world and game mode, last seen)
mutes.json Active mutes
worlds-meta.json Type (server or player world) and owner of each world
player-worlds.json Player worlds: owner, display name, members, guests, settings, last world of each player
items.json Cache of the item catalogue, built about 10 seconds after start
memories.json Cache of the memories, built about 15 seconds after start and refreshed every 5 minutes
Events/<type>.log One JSON line per event: playerChat, playerJoin, playerLeave, broadcast, permission changes
Events/player_deaths.log Deaths (time, player, cause)

Hytale's own files (server root)

File Used by
config.json /api/serverconfig, default world
permissions.json Permissions, OP
whitelist.json Whitelist
bans.json Bans (through Hytale's access control)
universe/players/<uuid>.json Offline player data, login position
Warp list of TeleportPlugin /api/warps

World folders

Folder Content
universe/worlds/ Worlds Hytale loads on start
universe/worlds-parked/ Parked worlds, not loaded on start
universe/worlds-trash/<name>_<date>/ Deleted worlds, restorable

In memory only

Unlocked player worlds, accepted visitors and open /tpa requests are not saved and reset with every restart.